Could the Agency window be added to Sanderling main parse?
I am fairly new to Eve, to me Agency window seems like a good way to find opportunities (active belts for example)
I access the button by
var AgencyButton = Measurement?.Neocom?.Raw?.Button?.FirstOrDefault(btn => btn?.TexturePath?.RegexMatchSuccessIgnoreCase("theAgency.png")); Sanderling.MouseClickLeft(AgencyButton);
WindowOther.LabelText array I can access the buttons, parse out by
I use this for mining bot currently