Thanks for the help you guys have given so far.
I’m trying out a nightmare. The bot doesn’t seem to fire the lasers/turrets. I’m using Tachyon Modulated Laser Beam I, if that makes a difference.
I found this in the code
var setModuleWeapon = memoryMeasurementAccu?.ShipUiModule?.Where(module => module?.TooltipLast?.Value?.IsWeapon ?? false);
I’m guessing, looking at this, it’s not detecting the laser as a weapon. Can I fix this?